Black Stars in a White Sky: Reflections on a Year of Playing the Yellow King RPG

I enjoy writing about games, and I really enjoy writing about games I've had deep engagement with. Most game writing consists of buzzy pieces about hot new things. Those can be fun to read, but honestly, I'm here for the deep dives when I can get them. In that spirit, I offer up my reflections … Continue reading Black Stars in a White Sky: Reflections on a Year of Playing the Yellow King RPG

On the Road Again: a Vehicle Control Sheet for the M1114 Humvee in Free League’s Twilight: 2000 RPG

In Twilight: 2000 a squad's ride is as important, if not more important, than any individual character. Losing a character can be a big hit to the team, but losing your transportation, and the firepower it mounts, means you are playing a completely different game. (I had a memorable short campaign where we started without … Continue reading On the Road Again: a Vehicle Control Sheet for the M1114 Humvee in Free League’s Twilight: 2000 RPG

Keeping your S*** Together: A Character Generation Worksheet for Free League’s Twilight: 2000 RPG.

Even though my books haven't shipped yet, I've had several opportunities to get Free League's Twilight: 2000 to the table. I played in a short online campaign GMed by my friend MadJay, and I ran sandbox-style for my home group. Both times we embraced (and enjoyed) 4th Edition's new life path character generation. I noticed, … Continue reading Keeping your S*** Together: A Character Generation Worksheet for Free League’s Twilight: 2000 RPG.

Indie Game RPG Review: Mark Diaz Truman & Avery Alder’s The Deep Forest

What is this? This is a map-drawing game. You collectively explore the struggles of a community of monsters, trying to rebuild and heal after driving off the human occupiers. It’s a game about community, difficult choices, and decolonization.  —The Deep Forest This is a review of Mark Diaz Truman & Avery Alder's The Deep Forest. … Continue reading Indie Game RPG Review: Mark Diaz Truman & Avery Alder’s The Deep Forest

Playing Atlas Games’ Once Upon a Time with the Kid + embracing online gaming

Greetings Dear Reader! Picture me shivering slightly in the outside office I mentioned last week. I'm very much regretting having lost my fingerless gloves. Didn't realize they'd become a mission-critical accoutrement! My thoughts are with our gaming brethren in NYC. I hope you are all safe, sane, and healthy. Fingers crossed when I say this, … Continue reading Playing Atlas Games’ Once Upon a Time with the Kid + embracing online gaming

Zombie World: Tips and Approaches from Actual Play

Content Advisory: Zombie Stuff; a bad word or two. Reading time: not much. First of all, thanks everyone for coming out to my run at DunDraCon 44, and a special thanks to Michele Picard (no relation) for agreeing to run the exceptionally large number of NPCs for that session! So, I want to mention right … Continue reading Zombie World: Tips and Approaches from Actual Play