You Got Your Peanut Butter in My Chocolate! – A Brief Examination of the Mechanics of Mutant: Year Zero

I’ll start this by saying that if you’ve made it this far you owe it to yourself to have a look at Mutant: Year Zero, the post-apocalypse RPG published by Modiphius a couple of years ago. Go online and find whatever preview freebie you can get, or (better yet) flip through a copy at your local game … Continue reading You Got Your Peanut Butter in My Chocolate! – A Brief Examination of the Mechanics of Mutant: Year Zero

Spirit of 77 RPG – Character Creation Handouts

When I run my Spirit of 77 convention games, I do character creation at the table. I’m always looking for ways to streamline that process. For my run at KublaCon this year I’ve developed a couple of player aids. One is a breakdown of all the Hooks for each character role and another is a … Continue reading Spirit of 77 RPG – Character Creation Handouts

Actual Play of Action Movie World, There Will Be Bullets – Part 2 of 2

(In the first half of the report, we leave off just as the bullets start flying.) Sami, undercover as Noor, realizes he’s got to fire his machine-gun some to make it look good, so he aims a little high and lets the lead fly. The hovercraft column fans out into the oasis and start mowing … Continue reading Actual Play of Action Movie World, There Will Be Bullets – Part 2 of 2

Actual Play of Action Movie World, There Will Be Bullets – Part 1 of 2

I discovered Action Movie World, a Powered by the Apocalypse Game by Ian Williams, thanks to a post from D. Vincent Baker. He’s the man who got the PtbA revolution started back in 2010 with the original Apocalypse World rules. AMW has some interesting features. You play an actor, playing a character, in a big … Continue reading Actual Play of Action Movie World, There Will Be Bullets – Part 1 of 2